The toolbar in NUBIGON provides quick access to key functions, organized into the following categories:
File Operations
New Scene | Create a new scene. |
Save Scene | Save the current scene. (Shortcut: Ctrl+S) |
Load Scene | Loads an existing scene. (Shortcut: Ctrl+L) |
Upload to Sketchfab | Upload the selected point cloud in the Object List to Sketchfab. |
Edit Functions
Delete | Delete the selected objects. (Shortcut: Delete) |
Undo | Reverse the last action. (Shortcut: Ctrl+Z) |
Redo | Restore the last undone action. (Shortcut: Ctrl+Y) |
Navigation Modes
Orbit Mode | Enable orbit navigation. |
Fly Mode | Enable fly navigation. |
Walk Mode | Enable walk navigation. |
Gamepad | Toggle navigation using a connected gamepad controller. |
View Settings
Background Settings | Open a window to customize the background. |
Fullscreen | Expand the viewport to fullscreen. |
Camera Tools
Focus on Selected | Center the camera on the selected objects. (Shortcut: F) |
Align Camera | Align the camera view to a specific direction. |
Reset View | Reset the camera to its default position and orientation. |
Set Pivot | Define a new center for the viewport (which also becomes the rotation center of the orbit controller). |
Look Through Selected | Switch the active camera to the selected one. (Shortcut: F3) |
Show | Show all objects of a specific type. |
Hide | Hide all objects of a specific type. |
Add Bookmark | Save the current view as a bookmark. |
Show Bookmark | Navigate the camera back to a saved bookmark. |
Manipulators
Selection | Disable the display of manipulators. |
Translation | Activate the translation manipulator on selected objects. |
Rotation | Activate the rotation manipulator on selected objects. |
Scaling | Activate the scaling manipulator on selected objects. |
Group | Create a new group object. (Shortcut: Ctrl+G) |
Camera | Create a new camera object. |
Snapping Options
Snap to Grid | Activate snapping to grid intersections. |
Snap to CAD | Activate snapping to curves and points. |
Snap to Mesh Vertex | Activate snapping to mesh vertices. |
Snap to Section | Activate snapping to section points. |
Preferences & Settings
Settings | Open the Settings window. |
Preferences | Open the Preferences window. |